Invisibility to Flying Creatures
(Illusion/Phantasm)(Elemental (Air))

Range:  0
Components:  V, S, M
Duration:  2 rounds per level
Casting Time:  5
Area of Effect:  Creature touched
Saving Throw:  Special

This spell renders the creature touched invisible to all creatures that have the ability to fly. This includes all such creatures, regardless of level, Hit Dice or Intelligence.
Creatures with the ability to fly include all these that can fly, hover or simply levitate by their own power, without help from another creature. This includes insects, birds or even wizards employing the fly spell. Creatures with a "flying" movement rate are always included. It is not necessary for the creature to fly, in order for the spell to affect them. If the creature loses the ability to fly during the spell, he will see the recipient.
Creatures with an Intelligence of 17 or higher receive a saving throw versus spell to disbelieve the spell automatically.
The component is 2 gp of gold dust, sprinkled over the recipient. This spell was designed for the Dark Sun campaign world. Any monetary units are for the Dark Sun, increase where appropriate.

